Great video
@Donnie Frank , you have a lot of work & time on that production!
Similar type of videos for construction are normally referred to as accelerated time lapse. Your video is composed of video clips, not still photos correct? If stills, then I'm impressed with the movement on the ground. Nice video, and great use of brand & sync of music to transitions.
You mentioned having to manipulate the transitions due to irregular frames between video date segments. Your manipulations were nice, and I'm sure consumed ample time. Did you compare the visual with various type of transitions? The transitions will often smooth enough as they fade & develop and often conceal a little variance in flight paths between segments.
As you've displayed nicely with your buildings & brand names; these products are often used for a lobby kiosk within new structure or within their corporate advertisement; from ground breaking through completion stringed together for a 4-6 minute visual of the complete build (4 yrs into 4 minutes).
The hyperlapse is more based on multiple shots over an extended duration within same time period (1-48 hrs), focused on the motion of the objects "around" the focal point: sun, sky, people, cars, etc. The focal point transitioning over a construction period is more time lapse, showing the transition of the focal point transitioning... rapid change in construction vs objects around the focal point. If Hyperlapse within a video, it's more for a dolly zoom effect.
@niki is correct on definitions of morph and wrap. Maybe my small phone screen, I'm not seeing wrap in the transitions... but I'm also known to be blind seeing things too; I'm seeing a shifting or cropping of frames pre-staging for a transition. The term wrap to me is distorting one image over another image. One image treated like a decal and conforms over the 2nd image layer. Difference to a Morph; a wrap usually changes 1 image to shape of the 2nd image. A morph is the "visual transition" between 2 Images that don't change... example: Woman to Man, Lion to Woman. In addition to
@niki commercial example, there were several Dodge or auto commercials that morphed between 2 images. In a more modern style, the snickers candy bar commercials are a form of morph, more of a video morph, the subject is moving. There were a few years that morphing was the bomb, every one wanted to play with morphing. Not sure if still popular, but there was inexpensive ($50) Morphing software where you loaded 2 Images, indicated the common points between 2 images and processed the morph. Very Cool to play with... I made many of a Person and their Pet, I'd morph from Person to Pet, back to Person, save the file and pass to the person... impressive. Complex software algorithms, but easy for the common End User to create. I forget what movies first made morphing so popular. Jaws made the Hyperlapse Dolly Zoom popular.
As mentioned in above post, Litchi is a nice tool for video loops of constriction sites. Provides multiple videos very close to identical frame positioning for multiple transitions through the time lapse of construction. I'm 8 months into a 4 yr construction, video loop every 2 weeks (except poor weather) and a photo grid of 260-360 photos for Ortho & 3D model (GSP2, MapPilot, Pix4D, etc). I provide the 2D ortho to contractors & Owners and slowly building library of the video loops for a lobby kiosk when completed.
Yes Donnie, I work this more than 20 years. My side job is flying drones for TV and Film.
You're absolutelly right, those plugins are designed for morphing from one shape to another and are useless for what you want to do so the warp is the way to go. I guess the RTK you mention will be really in help for better matching and aligment of the source videos resulting in stunning blend but this is kind of expensive.
Another way I was thinking of if I have to do it for some high level production like TV commercial or vfx shot is by doing photogrammetry of the location and then in 3D software to align all resulted 3d objects you've got from the different days of shooting and make a 3d camera inside that software with the motion you want. Then render out every single object from this camera and all rendered layers will have a perfect match because they are from the same camera without any paralax disturbances. This technique will give the freedom of looking at the construction site from any angle you wish as well to blend between layers at any moment you wish. But this is extremelly tedious process as first for the photogrammery session you'll need the construction work place being static, no workers or vehicles should be present or moving or this will result in bugs or holes in the geometry that will open more work to fix that. Second, the whole shooting process will take much more time than just recording a video with a litchi mission. Then the processing and building of the 3D object will also take some days. So this solution is kind of a high level production which should cost much more to the client compared to the simple video recording missions and I guess the price will be no no for the clients if they are not TV or Film producers. So at the end if you don't need the opportunity to be able to see from any angle you wish the RTK solution will be much less expensive.
Wow, that'd be quite the task for the end product. Impressive, but tedious and I doubt a construction company would cover the cost of the hours to create. The I1 might not be ideal for consistent tracking within same loop over time. An
I2, P4P or M2P normally track very consistently to provide the video loops within something like Litchi.
The RTK approach would be for stills... orthomosaic photogrammetry... 2D or 3D modeling. RTK and GCP to align photos and improve accuracy of true location. Not sure where you'd be gaining investing in RTK kit for video.
Many construction companies don't want post work on images or videos, they want quality base product that they take and post process.