- Joined
- Apr 15, 2015
- Messages
- 270
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- Location
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- Website
- www.legendaryfpv.com
in the tested youtube video review os the matrices they show the oculus working with the x3 gimbal, they share the same sdk.
I'm waiting for someone to make the Inspire work with the Oculus Rift.
Nice job though.
Naluh, i would love to have this and I feel a great would pay for this because the alternative is much more expensive. Most can get the money to purchase the bird, but when it comes to accessories or additions (if you will) the money is not there due to the initial purchase, and it looks as if you have the talent to please the masses with this finding. I am a part of a group of UAV enthusiasts who would be interested in this application, so how do we get to try this a make a judgement call?I don't know yet, i just wanna see if a lot of people are interested ! I'm not really good in android dev, but I could learn if enough people want it.
+1!Great work. As a video game developer we have been working on various things with the Rift and Gear VR. A few days ago I was speaking to my friends on the Oculus dev team about integration with drones and controlling the camera, plus stereographic output.
My suggestion would be to look into the Gear VR headset this uses existing Samsung Galaxy phones and the latest phone is super fast and has an amazing screen. The Gear VR also has a small touchpad on the side, which can be used to swipe in various directions to be mapped to some controls, tap and double or triple tap to also control your app. One of the big reasons for this is to remove the fact that you need to tether to a pc, notebook etc and carry that around which is so handy, compared to the Rift and Vive (coming from Valve soon).
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Cheers!
will you be sharing a video of it? I would love to see the beta version you have... pretty cool that you have got this far with your project. looking forward to see how much you have advance.Hello everyone, I am happy to announce a first beta version, i'm gonna share it with a few user here. Only one option so far : dual view (for Virtual reality) or single view if you just want to aim. You may notice that the camera does not move in all axis at the same time ... well there is a big bug in the sdk, you can only choose one direction for the 3 axis of movement. So if you go up-right it's gonna move up and right at the same time, but if you go down right for example, it's gonna move right and then down (or the reverse, depending which way is the more far of the aimed position)
Hi,
I tried the new inspire sdk, and after going through their poor documentation and lot of bugs, I made an iphone app to mimic a goggle + accelerometer set. You have to have a google carboard (or similar), you put your phone inside, and the camera move according to your head movements.
I made a (bad) little video to show you how it works :
So far there is no feedback( OSD ) other than the video on the screen, but I could add it. Maybe it is already possible with real 3d goggles? (if yes, which one ?)
Do you think a such app would interest people who use the inspire one ?
If yes, what kind of feature would you like me to add, and would you be ready to pay for it ? (a little participation most likely).
Thank you!
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